The Battering Ram is essential for environments of fantasy and medieval-themed games.
Model ready to be used in game engines and/or 3D editors (3dmax, maya, etc).
- Blend file.
- Textures (Diffuse) in TGA format.
- OBJ and FBX files, in case you need to import and edit in a different 3D editor package.
- Unity package file. They are all configured correctly for use with Unity, just import into your project.